
I personally would want a new redesign because one of the things that can stop a game being scary is complete familiarization with the maps you explore and knowing what's going to happen in each area. Pick one to be Malone, give the other chump a new name. I think there's a log in the cargo bays that says he just got killed by a cyborg, and one on the Rickenbacker that says he died in an explosion. Speaking of things that bug me: there's an OSA guy named Malone. I'm not certain there's any plausible change to the game that could truly fix this issue, but it is one of the things that bugs me. Oh yes, and one of your damage settings deals quadruple damage against -you-, so handle with care! Orrr, you could just focus on Standard Weapons and annihilate everything with the assault rifle. But they require you to wait until late in the game, pump up your Research/Maintenance skills, track down the finite quantity of beakers with which to manufacture worm clusters, and then accept that, even after all that work, you can't touch robots. So, we'll leave that issue alone, and say that I'd like the player's options to be rebalanced.Įxotic Weapons, for example. I'm torn between wanting a complete overhaul of the Von Braun, such that I would be able to explore it anew, and feeling that such a redesign would be an abomination.
